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ITEN

Programs

Hands-on programs, from primary school to upper secondary. Each program has its own page, so you can share a single one with a school instead of the whole catalog.

Primary school

Year-long programmes of thirty hours, built around a project the class carries through the school year.

Geometry and design

Future Architects

Their own school, surveyed and rebuilt to scale

The class identifies the solids their school building is made of, draws them in plan, elevation and side view, models them in 3D and builds its own portion in cardboard.

30 hours · 8 sessions · 8-11 years old

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Coding and digital citizenship

Digital Minds

One shared story world, animated block by block

From digital identity to how a network moves data, every group designs its own avatar and animates its adventure in Scratch, completing it with a generative AI tool.

30 hours · 8 sessions · 8-11 years old

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STEAM and robotics

Scientists in Miniature

Invisible forces, measured on working models

Air, gravity, light, friction and energy observed with LEGO Education kits: each team predicts, builds, programs, measures and documents, up to the Invisible Forces Games.

30 hours · 8 sessions · 8-11 years old

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Lower secondary school

Short programmes of six sessions, organised in teams and closed by a collective result.

Geometry and territory

Tivoli in Miniature

Local buildings, from solids to a collective model

From observing a real building to its simplified representation, then to a digital model and a collective scale model built by hand.

12 hours · 6 sessions · 8-13 years old

Also adaptable to primary school

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Rules and data

Card Inventors

A card game designed, tested and rebalanced

Four teams write the rules of a shared game, play it, record the data from each match and change one variable at a time, until the system holds up for everyone.

12 hours · 6 sessions · 8-13 years old

Also adaptable to primary school

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Writing and heritage

Tales from Villa Adriana

From sources to a collective book, read in public

Each pupil is given a place in the villa, draws information from the sources, separates the documented from the invented and writes a first-person tale, revised on what a reader actually understood.

12 hours · 6 sessions · 8-13 years old

Also adaptable to primary school

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Upper secondary school

Short modules and afternoon programmes, on themes that cut across school tracks.

Systems thinking

Thinking in Systems

A mental model, put to the test in a simulation

From the vocabulary of systems to the beer game, each group picks a real system and builds a computer simulation of it, learning from the gap between what it expected and what happens.

12 hours · 6 sessions · 16-18 years old

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Information and AI

The World as Information

From source to answer, with every step traceable

Students build an external memory that keeps sources linked, query it with AI tools and verify the answer by tracing citations, context and margins of uncertainty.

6 hours · 3 sessions · 16-19 years old

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Image and testimony

Photojournalism and Truth

Letizia Battaglia’s gaze, all the way to an exhibition

From photojournalism as civic testimony to the basics of technique, then a field shoot on a social theme of their choice and a physical exhibition presented by the students themselves.

14 hours · 3 sessions · 16-19 years old

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